Associate Dean Angela Stukator Reporting From The Game Developers’ Conference in San Fran.

“This week, the city of San Fracisco is occupied by thousands of game designers, developers and educators from all corners of the globe. It’s a wild scene with swarms of game enthusiasts filing into the Moscone conference centre to learn about what’s hot and not in the game industry. Avrim Katzman, Nicolas Hesler, Max Piesner and I [Associate Dean Angela Stukator] are crossing paths occasionally as we try and cover as much ground as possible. The first two days are boot camps in animation and game design (Nic’s stompin ground) and summits on education (that’s mine) and game narrative (Max’s). There have been some great papers and panels with titles that speak volumes: “Taste like chicken -authenticity in a totally fake world”, “Is that a gun in your pocket or are you just happy to see me?” “Evolving the emotional content of games”, and “we are not heroes- contextualizing violence… Read More

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